V41: The quick brown hotfix
Sternly Worded Adventures » Devlog
This mostly just contains fixes for things that have come up from V40, but also contains some new content. Notably you can now manually configure the on-screen keyboard in great detail.
General:
- Fixed the music thread maxing out a single CPU core.
- Added a layout customizer for the on-screen keyboard.
- Added a 'tutorial' message if you set award filters such that it's showing no awards.
- The 'Auto sell' button is now only active if you have anything it would sell, and shows an icon of one of the things it'd sell.
Sprites:
- Fixed the top sprite layer not being drawn on the class selection, start menu, player inventory, and stats screens.
- Added a bonnet sprite for the adventurer.
Enemies:
- Fixed the paladin and cultist counting as a demon for the purposes of the 'swear at a demon' achievement.
- Treant type enemies are now weak to fire words, and resistant to tree words, rather than weak to wood words.
Events:
- Fixed the highwayman event being able to happen inside of villages.
- Paladin event changes:
- It can no longer happen 'outside' of locations with sub-worlds.
- This wont prevent the follow up events if you already found the paladin.
- The potion option now uses crafting data rather than hard coded item IDs to decide what's a health potion.
- If you choose the potion option, it now always prioritises giving them a fragile potion if you have one, before continuing in increasing fill level order as before to get to the required amount.
- The potion option now has 4 extra text variants if they only drink from 1 previously full bottle, based on the size of the bottle, with a generic fall-back for potential future potions that don't edit this (such as from mods).
- If the potion option results in them drinking a fragile potion it no longer gives you a non-existent 1-fill fragile potion variant.
- It can no longer happen 'outside' of locations with sub-worlds.
Items:
- Fixed the potion of clueless wisdom not having correct fill level data for crafting purposes.
- Changed the description of the gambeson and charmed gambeson now refer to 'combat' instead of 'adventures'.
- Changed the description of refreshing water to reference that they can be refilled at wells.
- Added to the single item versions of the cookies and firewood to mention that they stack.
- Fixed the bookkeepers bonnet always highlighting as if it's done anything.
- Scoring for the bassoon now only counts double pairs if it has more than one of a given letter, rather than more than one letter.
- Selling/activating items in the main inventory now updates the tooltip for what's under the cursor afterwards.
- Fixed leaving a combat with a smoke bomb giving you the full rewards as if you'd completed it.
Words:
- Added clamato and clamatos.
- Added foliage, frond, leaf, phyllon, and around 19 related and derived terms to the tree dictionary.
- Added stamen, androecia, gynoecia, and derived terms to the tree dictionary.
- Added kerosene and related terms to the fire dictionary.
- Removed blood, blooding, bloodings, and bloods from the bones dictionary.
Previous:
In between V40 and V41, there were two undocumented updates internally known as V40.1 and V40.2. They are documented here.
V40.1:
- Fixed a rare crash with the migration error screen.
- Fixed a migration error crash if there was an active run it was trying to create a stats entry for.
V40.2:
- Fixed a crash when returning to a shop that you'd previously sold an exotic potion to.
- Fixed a migration error if the old user config option for full screen was nil.
- Fixed a crash if you kill the woodsman.
- Renamed a location.
Files
SternlyWordedAdventuresV41.love 118 MB
80 days ago
SternlyWordedAdventuresV41.AppImage 102 MB
80 days ago
SternlyWordedAdventuresV41-macos.zip 128 MB
80 days ago
SternlyWordedAdventuresV41-win32.zip 101 MB
80 days ago
SternlyWordedAdventuresV41-win64.zip 101 MB
80 days ago
SternlyWordedAdventuresV41Demo.AppImage 102 MB
80 days ago
SternlyWordedAdventuresV41Demo-macos.zip 128 MB
80 days ago
SternlyWordedAdventuresV41Demo-win32.zip 101 MB
80 days ago
SternlyWordedAdventuresV41Demo-win64.zip 101 MB
80 days ago
Get Sternly Worded Adventures
Buy Now$5.00 USD or more
Sternly Worded Adventures
A rogue-like word-puzzle RPG.
Status | In development |
Author | The-Balthazar |
Genre | Puzzle, Role Playing |
Tags | 2D, Character Customization, Dungeon Crawler, Pixel Art, Roguelike, Roguelite, Singleplayer, Word game, Wordle |
Languages | English |
Accessibility | Color-blind friendly, One button |
More posts
- V45: Apple Jacking29 days ago
- V44: Rapier Hotfix59 days ago
- V43: Blinks & Bantz61 days ago
- V42: Water, the Forest, and Spiders70 days ago
- V40: Worlds within88 days ago
- V39: Colourful languageMay 14, 2024
- The lost update?May 09, 2024
- V38: The return to sender hotfixApr 24, 2024
- V37: WarmfixApr 23, 2024
Leave a comment
Log in with itch.io to leave a comment.